//
//  Vertex.swift
//  OpenGLES-GLSL
//
//  Created by FG on 2018/5/10.
//  Copyright © 2018年 yongyida. All rights reserved.
//
import GLKit

struct Vertex {
    var Position: (GLfloat, GLfloat, GLfloat)
    var Color: (GLfloat, GLfloat, GLfloat, GLfloat)
    var TexCoord: (GLfloat, GLfloat)
}


enum VertexAttributes : GLuint {
    case position = 0
    case color = 1
    case texCoord = 2
}
